Nathaniel KellyRolling A Character And My Love For Mechanical Player Character DevelopmentTypically when I hear players asking for game recommendations for a game with good character creation they are referring to a decision made…Jan 24, 2022Jan 24, 2022
Nathaniel KellyThe Planescape: Torment Dustmen And Damn Good Faction WritingPlanescape: Torment is an infinity engine CRPG that launched in 1999 in the wake of the hugely successful Baldur’s Gate. Borrowing from the…Jan 17, 2022Jan 17, 2022
Nathaniel KellyThe Undead Pilgrimage, Proper Knowledge Based Progression, and Why I Stopped Collecting PS3 GamesI collect PlayStation games. I’m not a reseller and I intend to play each game that I buy at some point, at least that’s the goal. So on my…Jan 9, 2022Jan 9, 2022
Nathaniel KellyPokémon Shining Pearl From An Outside PerspectiveI debated talking about this game for a while. I haven’t played a Pokémon game since I played the original Pokémon Diamond when I was much…Jan 4, 2022Jan 4, 2022
Nathaniel KellyEnding My Final Fantasy XIV Subscription To Start A New Life In Guild Wars 2Since I had stopped playing Final Fantasy XIV a few years ago I would every once and a while try to rekindle the flame and pay for a month…Nov 14, 2021Nov 14, 2021
Nathaniel KellySupreme Commander 2’s Largest Multiplayer Match Balance Shortcomings And How I Would Fix ItSupreme Commander 2 is one of my favorite real time strategy games of all time. It features massive scale in production and economy and…Nov 2, 2021Nov 2, 2021
Nathaniel KellyMusashi: Samurai Legend And How Unbalanced Traditional Progression Can Gatekeep A Great Action…Musashi: Samurai Legend is a 2005 PlayStation 2 sequel to Brave Fencer Musashi. The game combines traditional hack and slash combat with a…Apr 22, 2021Apr 22, 2021
Nathaniel KellySome Time Mechanics In Video Games And What Playing With Time Can Make You FeelOne of the main staples of game design that can be displayed across every genre is a passive element in game play that has you manage time…Apr 13, 2021Apr 13, 2021
Nathaniel KellyMy Thoughts On Major Themes, Story Telling, And Gameplay After Replaying Ratchet & Clank (2002)For context first, I collect PlayStation 2 games. This is half because of their incredible cover art and weighty packaging; and half…Mar 30, 2021Mar 30, 2021
Nathaniel KellyWhy Kingdom Hearts Is Virtually Incomparable To Kingdom Hearts IIWhen I started this story I wrote a draft titled “Kingdom Hearts Is Better Than Kingdom Hearts II”. Upon writing this I immediately deleted…Jan 23, 2021Jan 23, 2021